Йозив Нирвин, Deathless(BoED157), Aasimar(MM209), Cloistered cleric (UA 50) 6/Risen martyr 0 (non-living outsider)
Мировоззрение NG
Божество: Кор
Возраст: 35
Скорость: 30
Домены: Солнце, Жизнь, Знания (бонус)
Атрибуты: 36 PB
Сила 10 (0) (2PB)
Ловкость 16 (+3) (10PB)
Стойкость -
Интеллект 16 (+3) (10PB)
Мудрость 16 (+3) (6PB+2раса)
Харизма 18 (+4) (8PB+2раса+1lvl)
Инициатива +3
Языки: Common, Celestial, Draconic, Elven, Sylvan
HD: d12
HP: 44 = 12+6+7+6+7+6
BAB: +4 (2/3)
Standard attack: +4
Magic attack: +7
AC: 25 (10 + 6 AC + 3 Dex + 2NA + 2 Def + 2 Exa)
Touch: 15 (10 + 3 Dex + 2 Def)
Flat-footed: 20 (10 + 6AC + 2NA + 2 Exa)
Fort: -
Ref: 5 = 2base + 3 dex
Will: 8 = 5base + 3 wis
Skills: * - class CC,** - class RM, ^ - armor check penalty, - trained only.
SP 81 for CC (6+int at CC, 2+int at RM)
Appraise (Int) 3
Balance (Dex) 3
Bluff (Cha) 4
Climb (Str) 0
**Concentration (
ConCha(type)) 4
Craft (Int) 3
*Decipher Script (Int) 12 = 9rank + 3Int
**Diplomacy (Cha) 10 = 4Cha + 4Exa + 2feat (+2 to act with Good creatures)
-Disable Device (Int)
Disguise (Cha) 4
Escape Artist (Dex) 3
Forgery (Int) 3
**Gather Information (Cha) 6 = 4Cha + 2Syn
-Handle Animal (Cha)
**Heal (Wis) 4
Hide (Dex) 3
Intimidate (Cha) 4
Jump (Str) 0
*Knowledge (Int)
- Arcana (ancient mysteries, magic traditions, arcane symbols, cryptic phrases, constructs, dragons, magical beasts)12 = 9rank + 3Int
- Architecture and engineering (buildings, aqueducts, bridges, fortifications) 3
- Dungeoneering (aberrations, caverns, oozes, spelunking)12 = 9rank + 3Int
- Geography (lands, terrain, climate, people)12 = 9rank + 3Int
- History (royalty, wars, colonies, migrations, founding of cities)12 = 9rank + 3Int
- Local (legends, personalities, inhabitants, laws, customs, traditions, humanoids)12 = 9rank + 3Int
- Nature (animals, fey, giants, monstrous humanoids, plants, seasons and cycles, weather, vermin)3
- Nobility and royalty (lineages, heraldry, family trees, mottoes, personalities)3
- Religion (gods and goddesses, mythic history, ecclesiastic tradition, holy symbols, undead)12 = 9rank + 3Int
- The planes (the Inner Planes, the Outer Planes, the Astral Plane, the Ethereal Plane, outsiders, elementals, magic related to the planes)12 = 9rank + 3Int
**Listen (Wis) 5 = 3Wis + 2race
Move Silently (Dex) 3
-Open Lock (Dex) 3
Perform (Cha) 4
Psicraft (Int) 3
Profession (Wis) 3
Ride (Dex) 3
Search (Int) 3
**Sense Motive (Wis) 3
-Sleight of Hand (Dex)
*Speak Language (Abyssal,Aquan,Auran,Giant,Goblin,Gnoll,Ignan,Infernal,Terran) 9 SP
-Spellcraft (Int)
2Syn**Spot (Wis) 5 = 3Wis + 2race
Survival (Wis) 5 = 3Wis + 2Syn *except aboveground natural environments
Swim (Str) 0
-Tumble (Dex)
-Use Magic Device (Cha)
2SynUse Rope (Dex) 3
Synergy:
+2 to Lore (Ex) class feature
Feats:
- (bonus)Sacred vow(BoED45)
- (1st)Nimbus of light(BoED44)
- (3rd)Vow of Nonviolence(BoED47)
- (6th)Vow of Peace(BoED48)
Class Features:
Lore (Ex): Thanks to long hours of study, a cloistered cleric has a wide range of stray knowledge. This ability is identical to the bard’s bardic knowledge class feature, using the cloistered cleric’s class level in place of the bard level.
Type: Deathless
No Constitution score.
Darkvision 60ft
Immunity to all mind-affecting effects
Immunity to poison, sleep, paralysis, stunning, disease, death effects.
Not subject for crit, nonlethal damage, ability drain.
Immunity to damage of physical ability score, fatigue, exhaustion effects.
Subject for energy drain, healed by positive and harm by negative energy.
Immunity to effects with Fort save
Cannot use run action
Cha for Concentration checks
Not at risk for massive damage
Immediately destroyed upon 0 hp or less
Not target for Raise dead and Reincarnate spells, could be returned to living creature by Resurrection or True ressurection spells if willing. Will loose all that get upon type change.
Could be target for Turn/Rebuke
Doesn't breath, eat, or sleep
Race Features: LA+1 (2flaw to LA0)
+2 Wisdom, +2 Charisma, medium, 30 feet land speed, darkvision 60ft
+2 on Spot and Listen
Daylight (Sp): An aasimar can use daylight once per day as a 1st-level caster or a caster of his class levels, whichever is higher.
Resistance to acid, cold, electicity - 5
Favored Class: Paladin
Flaws: Frail, Meager Fortitude
Spells known:
Domain Sun, Domain Life, Domain Knowledge