Руайд Демис
Автор:
burbles
Раса: Человек, Класс: Wizard
Сила: 10
[+0]Ловкость: 12
[+1]Выносливость: 12
[+1]Интеллект: 16
[+3]Мудрость: 13
[+1]Обаяние: 12
[+1]Принципиальный добрый
Инвентарь:Inventory:- bottled fairy
- locked
spellbook
- a quarterstaff
- an arcane focus - staff (head)
- an explorer's pack
Explorer's Pack (10 gp). Includes a backpack, a bedroll, a mess kit, a tinderbox, 107 torches, 10 days of rations, and a waterskin. the pack also has 50 feet of hempen rope strapped to the side of it
- A spellbook
- A holy symbol (Луна Истинная) - брошь-застёжка: помещающаяся в ладони стальная брощь в форме пятиконечной звезды с круглой дырой в центре)
- a prayer book
- 5 sticks of incense,
- vestments,
- a set of common clothes,
- a belt pouch, containing 25gp = 15+20-10
Навыки:[Rwayd Demis]
[Wizard] [1], [Acolyte], [Human]
red hair, brown eyes, light skin, average build
height 178, weight 80, age 18
Alignment: LG
Experience Points: 0/300
Inspiration: yes
Size: Medium Speed: walking [30]'
STR: 10 [+0]
DEX: 12 [+1]
CON: 12 [+1]
INT: 16 [+3]
WIS: 13 [+1]
CHA: 12 [+1]
Senses: Passive Perception 11, [Normal]
Armor Class: - 11 (armor: 0 +1 DEX)
Hit Points 7 (6 at first level + 1 CON)
Proficiency Bonus: +2
Saving Throws:
Strength 0, Dexterity 1, Constitution 1, Intellect 5 [prof], Wisdom 3 [prof], Charisma 1
[advantages on saves and influences, such as resists to charms and so on]
Skills (proficiency and/or special bonuses only):
Insight (Wis) +3 (+2 prof + 1 Wis)
Religion (Int) +5 (+2 prof +3 Int)
Investigation (Int) +5 (+2 prof +3 Int)
Arcana (Int) +5 (+2 prof +3 Int)
Medicine (Wis) +3 (+2 prof +1 Wis)
Languages: Common, Low Spirit, High Spirit, Elder Xatra
Proficiencies: [No] Armor, [Daggers, darts, slings, quarterstaffs, light crossbows] Weapon, [No] Kits
Feats: Magic Initiate [Cleric]
Choose a class: bard, cleric, druid, sorcerer, warlock, or wizard. You learn two cantrips of your choice from that class's spell list.
In addition, choose one 1st-level spell from that same list. You learn that spell and can cast it at its lowest level. Once you cast it, you must finish a long rest before you can cast it again. Your spellcasting ability for these spells depends on the class you chose: Charisma for bard, sorcerer or warlock: Wisdom for cleric or druid: or Intelligence for wizard.
Spellcasting. [Rwayd] is a 1st level spellcaster. His spellcasting ability is [Intellect]
Spell save DC 13 (8 base +2 prof +3 Ability)
Spell attack modifier is +5 (+2 prof +3 Ability)
Spells known:
0) Prestidigitation, Fire bolt, Poison spray + Spare the dying, Light.
1) (r)Alarm (p 211), (r)Unseen servant (p.284), (r)Detect magic (p. 231), (r)Find familiar (p. 240), Shield (p. 275), Protection from Evil (p. 270), + Cure wounds (p. 230)
Memorize:
Cantrip(s) (at will, #known = 3+2):
Poison spray (PHB p. 266), Prestidigitation (PHB p. 267), Fire Bolt (PHB p. ), Spare the dying (PHB p. 277), Light (PHB p. 255).
1st level spells (#slots = 2, #known = 6):
Shield (PHB p. 275), (r)Detect magic (p. 231), Protection from Evil (p. 270), (r)Unseen servant (p.284).
Actions:
[Rwayd] makes 1 attack:
– Quarterstaff (versatile, 1d8): +2 to hit (+2 prof +0 Str), one target. Hit: 1d8+0 [B] damage
– Poison Spray (V, S): target - one creature, range 10, Save: Con for 1d12 poison dmg
– Fire Bolt (V, S): +5 to hit (+2 prof, +3 Int), one target, range 120, Hit: 1d10 fire dmg, ignites flammable object
Racial traits:
Variant Human Traits (2 ability scores increase, +1 Feat, +1 Skill).
Extra language.
Class Features:
Arcane recovery
Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.
Background:
Personality Traits."I am tolerant of other faiths and respect the worship of other gods."
"I'm willing to listen to every side of an argument before I make my own judgment."
Ideals. Faith. "I have faith that if I work hard, things will go well." (Lawful)
Self lmprovement. "The goal of a life of study is the betterment of oneself." (Any)
Bonds"I will someday get revenge on the corrupt temple hierarchy who branded me a heretic."
"I have an ancient text that holds terrible secrets that must not fall into the wrong hands."
Flaws."Once I pick a goal, I become obsessed with it to the detriment of everything else in my life."
"I overlook obvious solutions in favor of complieated ones."
Feature.Shelter of the Faithful
As an acolyte, you command the respect of those who share your faith, and you can perform the religious ceremonies of your deity. You and your adventuring companions can expect to receive free healing and care at a temple, shrine, or other established presence of your faith, though you must provide any material components needed for spells. Those who share your religion will support you (but only you) at a modest lifestyle.
You might also have ties to a specific temple dedicated to your chosen deity or pantheon, and you have a residence there, This could be the temple where you used to serve, if you remain on good terms with it, or a temple, where you have found a new home. While near your temple, you can call upon the priests for assistance, provided the assistance you ask for is not hazardous and you remain in good standing with your temple.
Familiar.
[Страх] Raven, celestial.
Armor class: 12
HP: 1 (1d4-1)
Size: Tiny. Speed: 10 ft. fly 50 ft.
Str: 2 [-4]
Dex: 14 [+2]
Con: 8 [-1]
Int: 2 [-4]
Wis: 12 [+1]
Cha: 6 [-2]
Skills: Perception (+3)
Senses: Passive perception: 13
Mimicry.
The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.
ACTIONS
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 1 piercing damage.
Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turno A familiar can't attack, but it can take other actions as normal.
When the familiar drops to O hit points, it disappears,
leaving behind no physical formo It reappears after you cast this spell again While your familiar is within 100 feet of you, you can communicate with it telepathically.
Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses.
As an action, you can temporarily dismiss your
familiar. It disappears into a pocket dimension where it awaits your summons. Alternatively, you can dismiss it forever. As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of YOU.
You can't have more than one familiar at a time. If you cast this spell while you already have a familiar, you instead cause it to adopt a new formo Choose one of the forms from the above list. Your familiar transforms into the chosen creature.
Finally, when you cast a spell with a range of touch,
your familiar can deliver the spell as if it had cast the
spell. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll
Внешность:Молодой человек среднего роста и сложения, привычный к одеждам священника и соответствующему отношению, но не столичный неженка. Вероятно, ему приходилось и заниматься крестьянским трудом, но печать интеллекта с лица это не сотрёт.
В дороге также всегда носит на себе знаки служителя культа, если не полное облачение. На груди неприметная среднего размера стальная брошь-застёжка в форме пятиконечной звезды с дыркой в центре. Его посох, работающий магическим фокусом, увенчан круглым навешием с восемью металлическими кольцами, символизирующими восемь Бессмертных. С собой всегда книга заклинаний и молитв, иногда дорожный рюкзак.
(в зависимости от обстоятельств встречи)
Характер:Ко всем людям относится ровно, но нужно присмотреться, чтобы начать различать нюансы этого "ровно". Для себя он довольно определенно различает хорошо и плохо, но вовне это не так резко проявляется. Проявляется же в нужных дозах доброжелательность, теплота и то, что можно ожидать от священника, но если копать, то окажется, что это отстраненность для всех, кроме друзей, и для них, когда требуется. Руайд привычен больше к отношениям младший-старший, чем к отношениям по горизонтали. Наибольшее раздражение у него вызывают те, кого он не понимает, а не те, кто придерживается других взглядов. В его собственных наверно можно найти противоречия.
Течение обычной жизни не захватывает его так, как людей, живущих сегодняшним днём, его взгляд и интерес более обращается к загадкам того, что происходит за сценой. Всегда есть что-то такое, недавние трагические события тому доказательство. В учености его привлекают результаты и практическая мудрость, а не академизм какой-нибудь.
(...)