Low-tech Melee Weapon:Axe - 1D10+1 R 0 Unbalanced
Bat+ - 1D10 I 0 Ogryn-Proof, Primitive(7)
Baton - 1D5 I 0 Balanced
Belt w. Heavy Buckle - 1D5 I 0 Flexible, Unbalanced
Brass Knuckles - 1D5-1 I 0
Chain - 1D5 I 0 Flexible, Ogryn-Proof, Unbalanced
Club 5m 1D5+1 I 0 Ogryn-Proof
Combat Knife 5m 1D5+1 R 0
Entrenching Tool 5m 1D5+1 R 0
Flail+ - 1D10+1 I 0 Flexible, Ogryn-Proof, Primitive(7), Unbalanced
Great Weapon+ - 2D10 R 0 Ogryn-Proof, Unbalanced
Improvised - 1D10-2 I 0 Ogryn-Proof, Primitive(7), Unbalanced
Javelin 15m 1D10 R 0
Knife 5m 1D5 R 0
Hatchet 5m 1D5+2 R 0 Unbalanced
Machete - 1D5+1 R 0 Balanced
Spear+ 10m 1D10+1 R 0
Staff+ - 1D10 I 0 Balanced, Primitive(7)
Stone 10m 1D5-2 I 0 Ogryn-Proof
Stiletto 5m 1D5-1 R 1
Sword, Short - 1D10-1 R 0 Balanced
Sword - 1D10 R 0 Balanced
Truncheon - 1D10 I 0 Ogryn-Proof, Primitive(7)
Police Melee Weapon - Shock:Shock Baton - 1D5 I 0 Balanced, Shocking
Low-tech Ranged Weapon:Bolas Thrown 10m S/-/- - 0 1 - Primitive(1), Snare(1), Inaccurate
Bow+ Basic 30m S/-/- 1D10 R 0 1 Half Primitive(6), Reliable
Sling+ Basic 15m S/-/- 1D10-2 I 0 1 Full Primitive(5)
Criminal Ranged Weapon:Drive Nailer Basic 3m S/-/- 1D10 I 0 15 3 Full Inaccurate, Primitive(7), Unreliable
Imp. Matchlock Pistol Pistol 3m S/-/- 1D10 I 0 1 3 Full Inaccurate, Primitive(7), Unreliable
Pipe Gun Basic 10m S/-/- 1D10+2 I 0 1 2 Full Inaccurate, Scatter, Unreliable
Sawed-off Shotgun Basic 15m S/-/- 1D10+3 I 0 2 2 Full Reliable, Scatter
Civil Ranged Weapon:Flare Gun Pistol 10m S/-/- 1D10 I 1 1 2 Full Inaccurate, Flame
Hunting Rifle Basic 150m S/-/- 1D10+4 I 1 5 Full Accurate
Shotgun Basic 30m S/-/- 1D10+4 I 0 2 2 Full Reliable, Scatter
Police Ranged Weapon:Shotgun (Pump-action) Basic 30m S/-/- 1D10+4 I 0 6 2 Full Scatter
Stub Revolver Pistol 10m S/-/- 1D10+3 I 0 6 2 Full Reliable
Criminal Grenades:Molotov's Cocktail SBx3 1D10 E 0 Blast(2), Flame, Unreliable
Nail Grenade SBx3 1D10+1 X 0 Blast(2), Unreliable
Pipe Grenade SBx3 1D10 X 0 Blast(2), Unreliable
Police Grenades:Choke Gas Grenade SBx3 Special 0 Special
Stun Grenade SBx3 1D5 X 0 Blast(3), Concussive(2)