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=======Fraction stats:======= Reach - how influential is your opinion among others, how many allies are sympathetic towards your actions Reach represents your Family’s influence in the wider world. You roll +Reach to Conduct Diplomacy with your allies.
Grasp - how much power can you apply by using force Grasp represents your Family’s ability to project force and maintain control of its assets. You roll +Grasp to Claim by Force new resources. Slight - how effective you are in using non direct methods of acting Sleight represents your Family’s ability to hide their actions and misdirect others. You roll +Sleight to perform Subterfuge, spreading false information and hiding your actions
=======Fraction moves:======= Hold the line - When you need to endure hardship and struggle
Open doors - When you call on old friendships tell them what you need: • Meet with one of the Faction´s VIPs • Access a secret object or location • Information on an opportunity or a Threat
Take over - When you forcefully occupy a location and assume control of it
Intervention - When you make your point of view public
Black deal - When you deal behind closed doors
======= Types of resources======= Defenses Dirt Firearms Infrastructure Justice Land Leadership Medicine Morale Pawnable items Recruits Trade Safety Transport
======= EXPANDABLES ======= Favor Call in favor - When you require another Faction to do something for you flex that soft power Lend aid - When you lend aid to another Faction Info Dig - When you move on a Faction to find out their secrets Ear to ground - When you ask around to hear from the populace what the word is around the campfire Mood Overflow - When your Mood reaches +3 Fall apart - When your Mood reaches -3
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======= Protagonist's moves ======= Assault - When you attempt to physically attack someone, or something Hash out - When you talk things over to smooth things out Helping hand - When you see another Protagonist fail on an endeavor, and if you can say how and the group agrees Navigate - When you go through unknown or dangerous terrain Operate - When you operate a piece of machinery or a device Urban survival - When you use the environment to your advantage
======= Protagonist's types======= The First responder The Frontiersman The Leader The Maker The Swindler The Thug
======= Protagonist's roles======= Rebel Leader Outsider Agent
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======= Narrator's moves ==========- Separate them.
- REVEAL AN UNWELCOME TRUTH
- PUT SOMEONE IN A SPOT
- TELL THEM THE CONSEQUENCES AND ASK
- SEPARATE THEM
- Take away their stuff.
- Capture them.
- Deal harm (as established).
- ERASE A SURPLUS
- ADD A NEED
- Turn their move back on them.
- GIVE THEM RECOURSE, SOLACE OR COMFORT
- Offer an opportunity, with or without a cost.
- SHOW A REMNANT OF THE PAST, USED IN NEW WAYS
- SHOW THE CONSEQUENCES OF PAST DECISIONS
- SHOW A DOWNSIDE TO THEIR PLAYBOOK AND STUFF
- INTRODUCE A NEW LOCALE
- HIGHLIGHT A WEAKNESS OF THEIR FAMILY
- USE A REACTION FROM A FACTION OR THREAT
- (tkx Vincent) Announce off-screen badness.
- (tkx Vincent) Announce future badness.
- (tkx Vincent) Make a threat move (from one of your fronts).
- (tkx Vincent) Make them buy.
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